UD Rose Gallery VR Experience
As an example of the technology and a peek of what I could create within a short time frame, I set out to incorporate the DeGrazia Madonna, a variety of Mother Mary statues, and the Erma Bombeck Rose Gallery exhibit from 2022 into a virtual reality (VR) experience on the Quest. As a simple art exhibit, I added UI panels for each of the statues and wall clings to describe the piece and recorded voice-over audio. The Rose Gallery was created in Blender, the wall clings were photographed and turned into usable textures, the DeGrazia Madonna was turned into a 3D model using Meshroom, and "The Juggler of Notre Dame" stained glass was modeled in Blender and textured painted from a photograph. The wind/water mill was modeled in Blender based on a course. These assets and models found on Sketchfab were used to create a simple environment in Unreal Engine 5.
Attributions:
- "Assai vivace" by Dee Yan-Key
- "Spring Birds Loop with Low-Cut (New Jersey)" by hargissssound
- "Saint Mary of Antioch" by Geoffrey Marchal
- "Statue of the Cloister Mother Mary" by Northern Heritage Network
- "The Virgin Mary with Child and Saints" by Computer Vision and Reverse Engineering Lab
- "Virgin Mary Clay Statue" by FilippoViciani
- "DeGrazia Madonna" by DeGrazia, M.
- Erma Bombeck Collection